Fin Friend — Coral Run

Reef 1/3 · Sheltered lagoon
20glow
Coral 0%
Nurture the reef

Tap water to feed · tap glow to collect

Settings

Build 01866d79

Fin Friend

Restore three self-sustaining reefs.

Unlockable crews

Habitat

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Habitat information

Glowfin
Feeds, schools and raises fry in nursery reefs.
Reef snail
Grazes algae; garden harvests feed the reef.
Hermit crab
Composts fallen food and renewable coral litter.

Buying any creature raises the next price for every species.

Feeding & growth
  • Tap water to drop food for 1 glow. Fish can eat again after 4s.
  • Hand-fed meals drop gold glow. Tap it to collect.
  • Meals and garden harvests produce nutrients that grow coral.
Reef rush
  • Charge a rush with 3 hand-fed meals, 12 harvested algae, or a mix.
  • For 15s: free food and double collected glow. Release ends the rush.
  • Player food waste resets the charge. Natural litter and storm food do not.
Expeditions & saving
  • Release reef starts a 30s test without feeding or purchases. Restore three reefs to finish.
  • Travel keeps crew, glow and relics. Coral and adaptations reset; only Tidal pantry keeps stored food.
  • Food-web goals unlock crews, even on failed attempts. Discoveries stay on this device; live runs are not saved.
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Choose a relic

This expedition · kept when you travel